Xbox 360 Core:

The Xbox 360 Core utilized to become an entry degree Xbox 360 which was later substituted using the “Arcade”. Even though offered at launch in other areas, it was not available in Japan till November 2, 2006. The Core system came full of composite video clip cables, capable of only SDTV resolutions. It was nonetheless able with the exact same HDTV resolutions (as much as 1080i) because the other versions when utilizing an element cable through the other types. In October 2006, 1080p support was additional for all versions inside a program update, such as the “Core” utilizing possibly the component wire, or the new VGA lead (however not most TVs supported this). You may also install your personal challenging drive inside your console. In contrast to all other SKUs, it came having a wired model of the Xbox 360 controller, instead of the wireless version found in other SKUs.

Xbox 360 Pro / Xbox 360 Premium:

The Xbox 360 Pro (usually named to as Premium and boxed as basically Xbox 360 using the subhead “Go Pro”) had all the traits of the Xbox 360 Arcade and included a hybrid composite and element cable with optional optical out as opposed to a composite cable. This version also included a detachable Tough Disk Drive (which at 1st came having a 20GB hard drive, but then they upgraded it to a 60GB challenging drive) to conserve downloaded content, allow you to play orginal XBox titles, and retailer game information. The included hard drive included sport demos, video clip clips and a totally free Live Arcade game, Hexic HD. In July 2007, this edition of your Xbox 360 started coming out with the Zephyr motherboard (the motherboard employed within the Elite) which characteristics HDMI one.two output and an bettered GPU heatsink. Although this deal did consist of an HDMI output, it didn’t arrive with an HDMI lead. As early as Sept 07, the latest consoles began to arrive using the newest Falcon Motherboard This motherboard includes the fresh 65-nm CPUs, creating them extra peaceful and cooler than the outdated methods. On 1st August ’08, the twenty Gigabyte edition was provided up and was substituted by a 60 GB HDD edition on the same cost. Vacation 2008 consoles were put with with Lego Indiana Jones: The Authentic Adventures and Kung Fu Panda. Cost cuts that took effect on Sept 4th 2008 reduced the value from 9 to 9. The Xbox 360 Pro, following its discontinuance, retailed for 9.99 till stocks had been gone.

Xbox 360 Elite:

The Xbox 360 Elite came with a 120 gigabyte HDD and a matte black end. The XBox 360 Elite shop packet also came with a controller and headset that matched the XBox’s black colour. The authentic release cost was 9.99 USD, 9.99, 299.99, and AU9.95. The Elite was put within the stores in Europe on August 24th, 2007, Australia on August 30th, 2007 and North America on April 29th, 2007. These Elites (along with other Xbox 360 types making use of the Falcon) might be known from previously versions by a re-designed power connector along with a power provide rated to 175 W. In 2009, Elite consoles using the Jasper chipset became accessible. These may also be identified by their energy provide, which can be rated at 150W and features a 12.1A 12v rail. Vacation 2008 consoles had been bundled up with Lego Indiana Jones: The Original Adventures and Kung Fu Panda. The Elite’s cost tag was reduce from 9 to 9 on September four, 2008. Using the announcement of your new Xbox 360 250 GB model, the Elite decreased in price to US9.99 for remaining models till stores are depleted.

Xbox 360 Arcade:

The Xbox 360 Arcade replaced the “Xbox 360 Core” because the entry degree Xbox 360 on October 23, 2007, while keeping around the Core’s cost of US9.99. It was publically unveiled by Microsoft’s chairman of Entertainment Gadgets division Robbie Bach for the Monetary Times on October 18, 2007, and officially proclaimed on October 22, 2007, nonetheless anybody could get it in stores previously. It included a wireless manage pad, AV lead, HDMI 1.two output, a 256 MB memory drive and five Xbox Reside Arcade titles: Boom Boom Rocket, Feeding Frenzy, Luxor 2, Pac-Man Championship Edition, and Uno on the CD, which also included a “Welcome Video” and numerous game trailers/demos. Comparable to its litte brother the “Core”, it did not have a challenging disk drive, that is needed for Xbox computer software backwards compatibility. In Autumn ’08, once the Jasper motherboard came for the XBox, the memory program was replaced with a 256 mega byte chip. A 512MB chip was put in Summer time 2009. Holiday ’08 XBox’s were place with Sega Superstars Tennis. With the value reductions on September 4, 2008, the Arcade went from US9 to US9 in in America. Within the United Kingdom, using the 09 Elite cost reduction and using the stoppage of production for your Permium Pro SKU, the Arcade value went up from GB129.99 to GB159.99. With the launching in the Xbox 360 S redesign, the Arcade went down in price to US9.99 for any units that were left until stocks are took. The Arcade was replaced in the US0 cost tier by the 4 GB Xbox 360 S.

Xbox 360 Super Elite:

The Xbox 360 Elite comes with a 250 GB difficult disk drive & two wireless manage pad on special limited editions on the console. Also called the Xbox 360 Super Elite the console retailed at US9.99, GB249.99 and AU9.00 as of 10/11/09. A Call of Duty: Modern Warfare 2 offer included a great limited edition black XBox with Modern Warfare two brandmarks. Other bundles included a standard Elite finish and came with 1 or 2 games, with some you got Forza Motorsport 3, and with others you could get Halo 3 and ODST. On March 9, 2010, alongside the release of Final Fantasy XIII, Microsoft brought out another 250 GB bundle using the exact same capabilities since the Modern Warfare offer except clumped using the Final Fantasy XIII game. In contrast to other Super Elites, this XBox and its accessories featured the same white colour scheme as “Pro” types. This bundle also enclosed exclusive downloadable items so that you can dress up your avatar, and had a special branded HDD. In April 2010, a Splinter Cell: Conviction Super Elite bundle featuring special print around the console and the exact same extras since the other packages was released along side the Splinter Cell: Conviction sport.

psp 1000 pandora battery are readily readily available on the internet, which means that you may effortlessly acquire dsi xl accessories with out stepping out of your home. grg7ygtrgrh8g


Article from articlesbase.com

Value Your On the net Time While You Play Game
Following an extended hectic busy day, picture play games is now regarded as an important element to relax your frayed nerves, scorched eyes and tired ears. Actively playing movie video game is considered as a single certain inside biggest way to obtain entertained oneself. In contrast to traditional video clip games, one of the most current for the whole on-line games have brought revolution in numerous segment of culture. Getting an problem of truth, these internet dependent video clip games may well be played amongst youngsters, youth, and expert as well as aged men and women. Even though talking about for the internet video clip video game titles, you can find a lot of movie games for everybody, as they’re blended although utilizing regal of redefined pleasant, alluring exhilaration and inside nut shell epitomizing the lighter side of existence.

The net is considered as the biggest device for your avid players, youth and children in discovering newest and lucrative on-line games. The on-line play video game titles ranges from action and adventure to puzzle and arcade on the net games. Moreover, on the web games dependent for your sports, method or shooting frequently appeal towards the buyers with new altitude of thrill and exhilaration. The huge array of on-line online game is no longer confined to action or board online game, but around the whole picture online game planet has opened even up for your Casinos. Among really a couple of on the internet games, some of them are interactive in nature as they make it feasible for your player to conduct with anybody across the entire world. Consequently, depending upon the alternative and preferences, a single certain can pick any on-line online game from a significant choice of standard text dependent video clip games with complex graphics and virtual worlds.

Actively playing in on the net play games might be a brand new thought inside the internet revolution. Some a lot of many years from now, options for obtaining gratifying inside of home are already very restricted. But even though employing tremendous advancement in IT technologies, things have transformed drastically in favor of shoppers. With an outcome of around the internet video clip video game, details have turned to a single certain hundred and eighty degrees. Like an concern of basic simple fact, the consumers can now execute a big quantity of no price online game titles on their pc or laptop, supplied they ought to possess fast world wide web connection. This on-line play games mode is typically accessed, throughout the planet.

The rising recognition around the world wide web flash on the web play games or Macromedia flash video clip video game titles have led to an world wide web revolution. This Macromedia flash picture video game titles inside the net web sites make use of functions for instance streaming media player, audio, plus a total new set of user interactivity. Most around the internet picture video game titles just like World of Warcraft, Last Fantasy XI, and Lineage II are some about the picture video game titles for which consumers are charged a monthly cost for subscribing the providers, even although around the world wide web on-line games which includes Guild Wars do not require any subscription expenses. Some using the for the web movie online game world wide web websites rely on marketing and advertising revenues from on-site sponsors, although other men and women such as RuneScape, allow guys and ladies to accomplish for completely no cost.

The next generation players enjoy actively playing games on-line. They truly really feel these flash movie online game titles will grow to become a usual in community in comparison to board online game titles. Actively playing online game titles on-line is genuinely an authentic gratifying and fascinating, no problem what you carry out. Apart from varied range of video game titles, on-line gaming firms also pay a whole lot attention for that higher high quality of picture online game titles supplied to their consumers and offer them to conduct on-line pages. Actively playing video clip games around the internet brings a massive quantity of revenue to your gaming company.

Other resources: Appreciate Your On the web Time While You Play Game, Value Your On the internet Time While You Play Game,

<a rel=”nofollow” onclick=”javascript:_gaq.push(['_trackPageview', '/outgoing/article_exit_link']);” href=”http://playgamearena.com”>Play Game</a> Enthusiast


Article from articlesbase.com

More Play Games Arcade Articles

Sacramento, CA (PRWEB) October 9, 2007

Dream Arcades (www.DreamArcades.com) announces the launch of their 4-player cocktail Dreamcade‚Ñ¢ 2.0 arcade cabinet. This deluxe cocktail cabinet features an integrated trackball, lighted buttons, a powerful Windows-based DreamPC and a collection of more than 145 licensed games, including classic arcade games from Midway, Digital Leisure, Atari, Namco and Capcom. Pricing begins at only $ 1,899. Additional information on the product can be found here: http://www.dreamarcades.com/3-scade.shtml

“This is the ultimate gift for anyone! Imagine being able to have an entire arcade’s worth of games without dedicating an entire room,” says Michael Ware, Dream Arcades’ founder. “Our cocktail Dreamcade allows 4-players to play simultaneously. With the 4 set of controls and built-in trackball, pretty much any classic game can be played the way it was meant to be, from Centipede to Pac-Man, Street Fighter or even Robotron.”

The 2.0 version of the Dreamcade has many new and improved features such as a 21-inch real arcade monitor, tinted safety glass, plus it is easy to add PC titles or connect an Xbox or PlayStation game console for more arcade fun.

“As a kid, I always dreamed of owning my own arcade games, and a design like the new Dream Arcades is perfect for anyone who wants to bring a bit of the arcade home,” says Kevin Steele, Publisher of Gameroom Magazine and Retroblast.com. “I’ve found that having an arcade cabinet has brought my sons and I together in a way I never expected. We laugh, jostle, compete, and most of all have a great time together. The cabinet has become the heart of our gameroom, the center of attention and the place to be each evening.”

Michael Ware founded Dream Arcades in 2002 with the vision of bringing the best possible arcade experience to the consumer market. The company is now a leader of this rapidly expanding market. The company continues its mission by maintaining the quality and functionality required to produce low cost, high excitement authentic arcade experience at home.

For further information about Dream Arcades, please contact via e-mail or visit Dream Arcades online at http://www.DreamArcades.com. Print size images are available on request.

All Trademarks are property of their respective owners.

About Dream Arcades LLC: http://www.DreamArcades.com

Dream Arcades LLC is the leading manufacturer of home arcades and kits in North America. Since its founding in a Folsom, CA garage in 2002, the company has maintained their goal of providing low cost, high quality video arcades for home use. Dream Arcades believes everyone should be able to enjoy arcade games in the home. Whether used to recall childhood memories with classics like Joust, Pac-Man or Missile Command or simply enjoy today’s hit games with the family, Dream Arcades believes everyone should be able to experience Michael Ware’s dream.

###



Top 20 Worst Video Games of All Time

What makes a worst video game of all time? Poor storylines, insane difficulty, controlling issues to the point of broken screens… all these contribute towards video games that you threw out your window in disgust of wasting 3 dollars in renting them. On this list we prudently considered what games made us break the most things, and made us ask ourselves “how the fuck was this game ever made?” There were some obvious immediate choices like “Shaq Fu” and “ET”, and there were also some more personal choices like “Fatal Fury” and “Elevator Action”. Old-Wizard brings you these top 20 worst games of all time in hopes that you never have to experience the inexorably abominable game play that we’ve had to experience in playing a game like “Three Stooges”, where what you thought would be 2 days of rented videogame euphoria turned out to be hours of personal disgust, wondering how it was possible you could have rented a game so bad. However, if you are one of those people who like to play bad video games because they make you feel better about yourself and ebullient about your own small accomplishments in life, then these are the games to play. As an elementary programmer, you probably have a decent chance at creating a game better than “Muscle”, and this doesn’t feel too bad.

20. Yo! Noid (NES)

Yo! Noid is about as much fun as eating left over pizza that’s been thrown away in the garbage a week earlier. When an advertising slogan gets put to a video game, you can be sure it’s total ass. This game is no exception. “Yo Noid” may be the best example of idiots in marketing who think that anything can be translated to a video game. This game is grotesquely difficult, much like the side-scrolling style of difficulty found in “Ghost’s ‘n Goblins”. What’s more annoying though is having absolutely no energy and no suit to protect you from just one enemy killing you. Even the smallest enemy within a proximate vicinity can dominate the Noid into oblivion, making you wonder why the hell the Noid took it upon himself to save New York City. His weapon is a yo-yo, not a magic yo-yo like we find in Star Tropics, but a standard yo-yo, making you wonder even more why the Noid thinks he can save New York City with no stamina and a fucking toy yo-yo. If you happen to embody video game luck beyond all understandable limits and get to the end of a level, you are put into a pizza eating contest while the city is on fire making the Noid a hero with no stamina, a bad weapon, and no dedication to the task at hand. What’s worse, if you lose the pizza eating contest, you have to start the insuperable level over again. At that point, you throw the cartridge out the window and remain validated in your consciousness of how bad an idea it always was to take a banal advertising signifier and assume it will be successful as a video game. I don’t think I ever ate at Dominos after playing this egregious excuse for a video game.

19. Skate or Die (NES)

Skate or die? I would rather die then have to play skate or die ever again in this life time. The title screen shows some paltry loser who you want to beat on for looking so clownish. The game irritates you even more. You skate around different areas with the same ramps, same couple of maneuvers, and same impossible controller issues. Then when you finish an area you are bombarded with the same loser from the title screen, this time taking up even more space with his massive poaching noggin (who in their right mind would ever have a mo-hawk?) If your going to make a game called Skate or Die, how can it be one of the most pedestrian games ever made? Is it supposed to feel cutting edge because I’m looking at some goon with an ugly green mo-hawk? At least show a little bit of blood or anger when failing at these boring courses to merit the name skate or die. The same circle of courses proved to be quickly tedious, with little extra to spark any interest in playing further than five minutes, except if you like looking at 8-bit graphics of infirm skaters that may bring images of a “cool dude” flashing the rock hand signal at you when you were doing something cool. I suspect there are some people who like this trash. These people I should never meet, God willing.

18. Where’s Waldo (NES)

Who would have ever thought this would have been a good idea? Okay, maybe if you were going to turn this NES installment into a superhero fighting game where Waldo had superpowers like something coming out of his glasses, but this installment turns out to be the same exact concept as the books, but only worse. At least in the books, you could spot Waldo, the graphics and objects for the NES “Where’s Waldo” are so poor that everything equally looks like shit making it impossible to have any chance at finding him. Why not just stick with the books though in the first place? Who in their right would buy this game? It’s hard to imagine even 5 of these games being sold. Could you imagine anyone admitting to buying this dung when you could buy the nice clear, iridescent books? “Where’s Waldo” consists of a big screen with a cursor moving around over non-descript objects. You would think the sales department would have something to say about this. But as with other games that were brought from the TV screen to platform console, all that mattered was cashing in on a good idea, no matter how bad the idea was for the video game system.

17. Total Recall (NES)

When a publisher releases a video game based on a movie, it seems they often depend on the movie hype to sell copies rather than concentrating on actually producing a quality game. Total Recall for the NES was one such game (we’ll see two more games based on movies on the list as well). It is nothing short of amazing to consider that a console as great as the NES, with its track record of wonderful movie titled games (like Star Wars), would allow for such a mediocre title to be released. To add insult to injury, the game was actually released by Acclaim! Everything about the game leaves something to be desired: the controls are unresponsive, the graphics are atrocious and the game play is just plain confusing. In addition, the story line and characters fail to even resemble those of the movie it is supposed to be portraying — which may not necessarily be a bad thing, since I didn’t much like the movie, either.

16. Fatal Fury (Sega Genesis)

Fatal Fury was fun to play for 2 seconds because of how obvious of a rip off it was of Street Fighter. It was the poor mans Street Fighter, literally and figuratively. The characters were poorly conceived, the after-fight dialogues were a monstrosity of van damnesque platitudes, and the final boss was about as scary as a 4th grade trick or treater in a wonder woman outfit. Your friend bought this game when he couldn’t afford the real street fighter which would go anywhere from Рdollars. Fatal Fury was a dollar game and it showed. This however did not stop your friend from calling you up and saying “I got this game Fatal Fury that may be better than street fighter”, much to your laughter as you realize your friend made a competition out of who had the better video games (These are the people you would often find with books lying around entitled “How to start a conversation and make friends”). Fatal Fury remains one of the more poor attempts at a 2 player coin-op style fighting game. Combine goofy characters with derivative moves and conspicuous hopes of being “the next street fighter”, and you will get this impoverished piece of crap.

15. Elevator Action (Arcade)

Pac-Man is a simple game and its one of the greatest games of all time. Donkey Kong and the Original Super Mario Brothers are also simple games that rank as some of the best video gaming experiences of all time. Elevator action is also a very simple game, and is one of the worst games of all time, proving that simplicity doesn’t always equal genius. This game gets repetitive quick. Climb down stairs shooting the same fucking sleuth enemies over and over again. Once in awhile, take an elevator down and shoot the same enemies over and over again. The music is deeply irritating and completely uninspired. It’s easy to fall asleep to this music (not in a good Coastal Mario Kart level), which should not be the case for an action thriller that tries to be “edgy”. There’s really nothing more to be said about this game. You will fall asleep 2 minutes into playing Elevator Action or you will be angry it’s so fucking boring. There’s a line between sheer boredom and sheer genius when it comes to overtly simple games like those listed previously. Pac Man you can play for hours and hours on end with a levels that barely change and enemy’s that only gradually increase in speed and difficulty level. Elevator Action on the other hand you know almost immediately to be tired and uninspired.

14. Fester’s Quest (NES)

Playing this game for the first time, the first thoughts that pop to one’s head are “I can’t believe this game was ever created.” Fester’s Quest for the NES is well deserving of its spot on this list. Loosely based off the 1960’s T.V. show The Adams Family, Fester’s Quest follows Uncle Fester as he attempts to save his town from an alien invasion. What? What do aliens have to do with the Adam’s Family? The odd plot sets the tone for the game itself. Uncle Fester’s weapons include a gun that gets worse the more you power it up and whip. The story line, power ups, and game play give you the impression that this was supposed to be a different game before getting the Adams‘ Family name slapped onto it. And as with many of the games on our top 20 worst video games list, Fester’s Quest is hard. I’m talking Contra with lives hard. You get two hits, no extra lives, and no code. The various enemies are difficult to hit with the guns you’re provided with, and if you died even once, you had to start the entire game over again, making it not only hard but incredibly tedious and frustrating. There are almost no redeeming qualities to this game, other than the sound effects, which are lifted directly from Blaster Master, another Sunsoft game, and one of the greatest games ever made. Unfortunately, Sunsoft couldn’t repeat that brilliant success with this atrocious game.

13. Desert Strike: Return to the Gulf (Sega Genesis)

This game was originally released in 1992 for the Genesis system and it maintained a small following for a while. The reason behind the following is most likely due to the onslaught of sequels to this game, which include “Jungle Strike”, “Soviet Strike”, and “Nuclear Strike”. It should be noted of course that all of these titles pretty much give the game away before one is even able to enjoy any playtime. This review however, will only focus on the first in the series “Desert Strike”.

Where should I start…?

I guess it all began with Saddam Hussein and his regime believing they could invade any country in the Middle East without any type of repercussion from an oil thirsty western civilization that wants to promote democracy and Starbuck’s. Global politics aside, a year after the Gulf War, rouge forces lead by a General Kilbaba take over an Arab Emirate with the hopes of beginning WWIII. That is of course if the mighty Apache attack helicopter and its Hellfire missiles has anything to say about it! The military industrial complex of the United States has done it again. A weapon was crafted that takes off from its frigate-base off shore and roars across the dunes with its Gattling gun blaring, leaving only smoldering structures and dismembered human tissue in its wake. Like most other games (all in fact), certain objectives must be met. In order to meet these goals and win, a warrior mentality is needed, along with a strong trigger finger. The Apache is outfitted with Hellfire missiles, Hydra rockets, and a loud cannon that tears shit up! Sounds fun huh?

Sorry…it gets old quick. This happens for several reasons. First, level after level occurs on virtually the same map. Maybe the enemy positions change a little along with the objectives. But the frigate is in the same place off shore. The main refueling and rearming areas are located in the same area. To the laymen, it is just repeated over and over. The game does try and counteract you from getting too bored with the map though. If you do not do the objectives in order, and approach enemy weaponry that is guarding say, a radio tower that is objective three, and you’re still on objective one, the enemies will automatically lock on you and unload their metal payload into the hull of your gunship. A second reason why it got old quick is because of the rather mediocre graphics. This is of course for Sega, so we aren’t expecting HD blood spatters, but when an enemy combatant is killed they fizzle into the dirt as if they were never there. Rather weak if you ask the staff here at Old Wiz. The final reason it gets old quick is because when you face off against the “Big Man” himself, he is rather easy to beat. The final boss is obviously inspired by Saddam Hussein. I mean come on! It took two wars and billions of dollars to find the guy in a spider hole. In Desert Strike it only takes a few well guided missiles and its over. You win. Yay…

Boo is more like it.

12. The Three Stooges (NES)

While most games are bad because the idea of the actual game being played is terrible, or because it is so difficult you can’t get by the first level, “Three Stooges” introduces a new reason why a game can be awful. Three Stooges is basically incomprehensible to play. For the most part you have no idea what you’re doing when you’re playing this game. You press start and you’re taken to an outside street with the three stooges where a Wheel of Fortune wheel comes out of thin air that ostensibly picks what you’re supposed to do in the game. Next you notice you’re in another random place where you have no idea what you’re supposed to do. You’re at a bowl of soup with a spoon in it. There are also what looks like pieces of cat excretion in the soup that you have to eat. Trying to control your spoon proves to be one of the more difficult tasks you will take on in this life. After a couple of minutes of throwing your controller at the screen you hear a sound that sounds like a box fan breaking down which I think is supposed to be one of the 3 stooges getting angry that you didn’t pass a test that you couldn’t control and knew nothing about, and had no idea how you got there, and why your eating soup with ambiguous objects inside. You next may randomly find yourself in a hospital flying down an operating room with a nurse picking up things she’s dropping. You have no idea what you’re picking up though. Once again, trying to control this fiasco proves excessively enigmatic, and once again you will be throwing your controller at the screen.

This game is so bad, it’s difficult to review any longer. This is a perfect example of what happens when you try to take something from the TV or movie screen and apply it to video gamedom. Creators who want to cash in on screen success pay no attention to the garbage they’re putting out for the video game.

11. Superman: The New Superman Adventures (N64)

Superman: The New Superman Adventures, released for the Nintendo 64, is by far the worst thing to happen to the Superman franchise since Richard Pryor. Univerally panned for its ridiculous plot, the game also offers up bad graphics and poor gameplay. The plot unfolds to reveal Lex Luthor’s entrapment the Man of Steel’s best friends РLois Lane, Jimmy Olsen and Professor Hamilton Рin some virtual world into which you must enter to save them. My first thoughts upon hearing this plot were, “Okay, sounds stupid so far, but most Superman plots are. I still can’t wait to play as Superman on the N64. This is going to be great! Besides, anything with Superman can’t be all bad.” Boy, was I wrong. The gameplay and missions themselves are just plain boring. For some reason, Lex Luthor has suspended some hoops in the air, and you must fly through them in order to complete you mission objectives. Okay, this can still be cool: I like flying. Nope. The unresponsive controls will have you assuming you have pushed the wrong button which usually results in mashing others to get some sort of response, all the while being confused by the weird perspectives. Not only that, but you barely get to use your other powers since you are occupied flying around through some boring backgrounds that look more like they belong on SNES than the N64. You do occasionally get to fight a virtual copy of one of Superman’s archenemies, though. The only reason to play this game is to see how bad it is, and only if you can find a friend who still owns a copy and hasn’t resold it or burned it.

10. Ghosts n’ Goblins

A reoccurring theme for the top 20 worst games of all time has been when games have been so difficult that you had to buy a new tv from smashing your controller against it too much. There is no game that exemplifies this upshot from sheer difficulty like Ghosts ‘n Goblins. 1/8th through the first level you’re surrounded by mound and mounds of enemies. As you’re walking as your character, you’re basically surrounded by a force field of enemies coming at you from every possible angle. Ok, maybe if you had a lot of energy or someone decent armor, you could take the level one onslaught of nefarious enemy’s. As you walk, you see you do have armor, looks like pretty strong armor, until a weak ass looking bird swoops down, barely hits you, and your armor comes flying off. Not even faux-Halloween armor is this poor. I’m pretty sure that if a bird touched a plastic armor suit that you wore for Halloween, it wouldn’t come flying off. As your worthless armor comes flying off, you’re left with an almost-naked character who is left with nothing on except underwear. Q: Who wears nothing under armor? Am I inept to mid-evil tradition or is there something completely untenable about someone wearing nothing under armor? Your basically left naked running around in the wild with a force field of petulant enemy’s surrounding you at every second. This stultifying game play leads you to give up after 1 to 2 minutes making you feel like shit and making you retire to much more germane games with more sane difficulty levels. When programmers make these games, don’t they realize these most obvious setbacks for the player? Setbacks so large, that they stop playing the game after 5 minutes?

9. Jurassic Park (Sega Genesis)

One of the best selling books of all time subsequently made into one of the highest grossing movies of all time, right? You’d think they would attempt to design a game of similar stature, right? You obviously have never played this boring as paint drying game. One would think that when a certain storyline is created, that most subsequent recreations of the story would follow a similar pattern. Jurassic Park though just kind of meanders through the jungle and leaves the game player feeling dejected and hurt in the end. After a rather weak opening scene of the T-Rex roaring at you in low-def, the game simply starts. There is Dr. Grant standing in the jungle, armed with a dart gun and a few grenades, waiting to be brought through the jungle to a destination. And that’s about it. You need to do some jumping, a little hopping over rocks, and maybe maneuver to avoid little creatures trying to drain your life bar. You come across a dinosaur that will simply fall over for about a minute after you hit it with a dart. The grenades of course make them not get up anymore. A little more jumping and hopping along through the jungle and maybe stomp on a baby raptor while doing so. And then….TA DA! You reach the end of level one. Maybe level two will have something more exciting? But sorry, it may be a different scene, but the same general premise level after level. You go into substations, go back into the jungle, and maybe drive a motor boat through another low-def scene. This is all happening with the final goal being to get back to the Visitor Center. The second to the last scene is going through the ventilation system with raptors running around below you. Once you jump through a final hatch, you land on top of the large bones setup in the Visitor Center main hall. With a simple flick of the thumb and the toss of a grenade in between the skeleton setups, they crash onto the raptors waiting below. And the game ends…

With one simple grenade the last “boss” is defeated. In the most simplistic and moronic way, the game is over. Sorry Sega, but this blockbuster movie just doesn’t translate into your silly little black cartridges. That T-Rex is a pussy too!

8. Joust (NES)

Joust is unbearably boring. Same screen, same enemies, same poor sounds, no music. If one were looking for a legal soporific agent, Joust would be your best treatment. Who could possibly think this idea would keep the attention of the player beyond 30 seconds? When designing this game, who thought that this 1 screen sleep fest would be enough to justify its place in an entire cartridge? At least have a 2 nd game along with this garbage. At least have some weak ass side scroller with your jouster (who looks more like a flying ostrich) killing medieval enemies. Speaking of the enemies, what exactly are these things? How come all the players and enemies in “Joust” look like poorly designed birds? In Joust, you’re enveloped with one boring game, controlling something that looks like a bird, fighting against things that may or may not be more birds. Yes, the controls are simple; yes the concept is simple, but so simple that you don’t know why you should be playing this game after 30 seconds. That this ever retained a place in an arcade is beyond Old-Wizard. The sight of this NES cartridge at a used video game store induces the largest of yawns.

7. Wayne’s World (SNES)

It is quite ironic that Wayne’s World begins with Wayne and Garth reviewing their “Top Ten Worst Arcade Games List” since it is the only Super Nintendo game to make our worst ever video games list. Being fans of the SNES, a game released on that console needs to reach inordinately bad marks to be considered for inclusion on our list, but Wayne’s World did just that. Usually, video games based on movies without “Star Wars” in the title don’t turn out very well, and games based off BAD movies turn out even worse. This game is no exception. As you might expect from a game based on Wayne’s World, the story line is less than stellar: an evil purple putridosity called Zantar has kidnapped Garth, and you have to guide Wayne as he tries to rescue his hapless sidekick. Wayne is armed with a guitar that helps him defeat various enemies inhabiting Kramer’s Music Store, Stan Mikita’s Donut Shop, the Gasworks nightclub, and suburbia. In each location, the assailants include monster bagpipes, accordions, coffee cups, disco ball, and headbangers. Poor story line alone does not necessarily automatically place a game in the “bad” list. Unfortunately, boring levels, unwieldy controls and sheer monotony do. Oh, and should you choose to play it yourself, it will probably take you all of ten minutes to come to agreement with us on this one.

6. Muscle (NES)

The NES had a myriad of decent wrestling games under its belt including “Pro Wrestling” and “Wrestlemania”. It also held the worst wrestling game ever made, none other than “Muscle”. The biggest reason why Muscle is a terrible game is because of how boring it is. There are no moves, no real characters, and no dialogue. You start off the game by choosing between 9 ostensibly different players, who in reality are all exactly the same, except a slight discrepancy in the color of outfits and shape of face. The game is completely silent. You would think that if a wrestling game is going to be made, at least include some tension and excitement by adding crowd noise and an announcer, albeit an 8 bit incoherent announcer. You get none of this with “Muscle”. You get no music, no crowd noise, 2 or 3 boring moves with no choice of different characters unless your duped into thinking changing masks makes a wrestler completely different. It took about 3 minutes of playing this game to realize that you wasted 3 dollars on renting this soporific excuse for a wrestling game. Bring on “Pro Wrestling” where I can bash “Amazon” on the head with a steel chair and can use a character with a giant star in the middle of his head (Hint: When making games, use your fucking imagination!).

5. Paperboy (NES)

When you first see this game, you see the cover with a munificent, happy-go-lucky paperboy delivering papers. You think to yourself, well, a game about being a paper boy can’t be that much fun…but maybe it’s some sort of super-hero paperboy and that’s the reason why he’s so happy on the front cover! The game is opposite of the cover. After you play this game for 10 minutes, you realize the front cover should be a paperboy irritable beyond all bounds and maybe even sticking his middle finger up at the street dancers who have nowhere to dance except right in the middle of the fucking street you have to deliver on.

It’s 8 o’ clock on a Monday morning and what does the entire neighborhood you deliver to do? They get up 2 hours early to conspire against you and make it impossible to get through half the street before you’re either run over, beat with a spatula, or have a myriad of dogs chasing you. If this game is going to be as difficult as it is, at least have an option of changing routes. At least be able to tell off your boss for giving you such a shitty route where you cant get half way down the street without your life being threatened with people who have nothing better to do than to try to dominate the paper boy. If they really don’t want their paper, then fuck them. Even if you’re able to evade the infinite obstacles towards delivering to 1 house, finding the accuracy to throw a paper into a mailbox is just as tendentious. Most of the time you lose points because your papers gravitate towards breaking the glass of the houses with people who spend their waking lives trying to destroy the paperboy.

This game is tedious, grossly difficult, and absolutely no fun. To rent a game and not be able to get half way through the first level no matter what you do is lugubrious to say the least. This may be the worst game ever released for a platform system.

4. Big Rigs: Over the Road Racing

So yeah, we are talking about the worst games ever conceived by human beings right? There are probably some pretty horrible games trapped under the methane ice of Titan, the largest moon of Saturn, but let’s not get off the subject of just how shitty this game really is. Now normally, we here at Old Wiz don’t take the opinions of others too seriously. You know the saying, “They are like assholes, and everybody has them”. Well the word over many news wires is that we are not the only ones who think this is worthy of the moniker of “one of the worst games of all time”. One thing for sure is that the production team is for Big Rigs should have been beaten into submission for violating the cardinal rule of gaming; creating a game that doesn’t just waste time but makes you want to punch someone after playing it. Let’s go over some of the finer points that Big Rigs offers to its lowly participants…

First, the idea of this game even being a race is sketchy at best. When the contest first begins your opponents don’t really put too much effort into making this a worth while venture. That’s because the creators forgot to give them any type of functions and they drive straight…for the entire race…

Rather beat…

Let’s get even more stupid now shall we…

There is nothing to have to avoid during the race. There is nothing on the side of the road that might interfere with your driving ability. Don’t get me wrong, there are buildings, and bridges, and various other obstacles, but unlike in psuedo-reality racing games in Big Rigs you can drive right through them without even slowing down. These rigs must have such a powerful hemi under that hood that they can just drive vertically without losing speed, let alone crashing! These things can jump through the screen for crying out loud!

Let’s continue shall we…

The gears don’t really work…at all. But it doesn’t matter since you basically can’t lose. If you do, contact Old Wizard immediately and we’ll fly our chopper over to pick you up and bring you in for testing. No matter what happens in each “race” the words “You’re a Winner stick up on the screen to signify truck racing glory. The list goes on forever and ever, and maybe even some more. Frankly, this game sucks so bad that we don’t even care about writing down everything that is wrong with it. The “winners” that made this game should just be banished to eternity in a truck stop bathroom. End of story on this one.

3. Top Gun (NES)

Top Gun for the NES is probably the most boring, hackneyed game to ever be released for the great 8-bit system. It’s a flight simulator with no extra features, no stirring sounds, and no control to do anything but move forward and sometimes shoot planes that look more like computer speakers. All is well though you think because a game this easy and boring will surely be conquered in no time, but then after 50 attempts of trying to land your plane in an aircraft carrier, you realize that this game is not only odiously trite, but is impossible to end because it’s basically impossible to land your plane. When landing your plane on an aircraft carrier, you are given terse directions from your “command screen” which you follow. If you follow the directions 100% perfectly, you will have about a 5% chance of landing the plane. I have personally seen the plane landed once. I remember that eventful day. I was at a friend’s house and four of us were watching my friends’ father trying to overcome this insuperable task. The first time we saw it land, we had a party. I remember looking over at one of my friends who may have been crying out of joy, that the annoyingly impossible task could be circumvented. The excitement lasted until the end of the next level where we all knew it couldn’t happen again, and it didn’t.

How is it possible for programmers to make such a monumental mistake in making a task to finish a level so impossible? You make the game for months on end, you have testers testing it out for months on end. Who let this one slip by? This banal attempt at a flight simulator combined with poor programming make this one of the worst games of all time.

2. Shaq Fu (Sega Genesis)

Shaq Fu for the Sega Genesis is probably the worst conceived game ever to come out for any platform system. The story line is so abominable that you almost wish for a completely incoherent one was substituted as to give the idea of the storyline being more enigmatic. You are Shaq, somehow in Tokyo, where you are discovered by some zen karate master who says that you have come from some distant planet to save the world (I wonder if Shaq himself ever played this, or maybe even wrote this story line?). After you endure the blatantly uninspired storyline, you have to endure the worst 2 player fighting game of all time. The controlling in this game is incomprehensible. The best thing you can do is just hammer the buttons of your controller with your hands and watch the screen, hoping your capricious hammering of the controller will cause a victory against the most banal of opponents. Looking at the screen doesn’t help the cause either because how dumb it looks to see hackneyed monsters fighting a big dude in basketball shorts. Once you lose because the controlling is so irritating, you have to endure more uninspired dialogue from enemies with 80 times more skill than you have as Shaq. Your opponents can basically throw the elements at you, they can throw fucking planets at you, while you’re left to a high kick and a low kick depending on which buttons your randomly smashing. With a name like “Shaq Fu”, you had to know this game was going to be bad, but you were not in store for how bad it was until you actually played it for yourself.

1. E.T. (Atari 2600)

As a child in the 80’s, E.T. was a HUGE part of my life. It was the first, second, and third movie I saw in a theater. It made Reese’s Pieces my favourite candy. It forced me to ride my Star Wars Huffy off of small ledges in hopes of flying my chubby silhouette in front of the moon. Maybe the greatest of all, it took away all fear of aliens I may have had. You could imagine my excitement when my father came home with this game, his face lit up like he was my age, and led me by the hand to the beloved Atari 2600.

The point of this game is to find pieces of your ship in order to get home. The pieces are located in what can only be described as pits that ET falls into periodically. I have never made it out of the first pit. It’s been rumoured that there are 5 levels of almost identical game play. I’ve heard there are also enemies, and that eating Elliott gives you power ups…I have seen none of these things. I start the game, fall in a hole, and never get out.

This game single-handedly destroyed Atari and its legacy. They had produced so many cartridges of this game that were never sold they actually had to buy land in New Mexico and create an E.T. landfill in the desert, ouch. They tried to follow on the coat tails of Tron and capitalize on the E.T. brand, but all they ended up doing was starting a long tradition of crappy games based on movies. Thanks E.T., you crushed my childhood and gave me a reason to go outside to play in traffic.

Source

Old-Wizard.com

Old-Wizard.com is the web’s newest site for everything nerd. It’ a site made for gamers by gamers with jokes that only a gamer or true nerd would find funny.


Article from articlesbase.com

Question by hot single mom: My fav all time game is called centipede or multipede – can you help me find it?
The arcade game came out about the same time PacMan and Mrs. PacMan did. All info is appreciated. Thanks !

Best answer:

Answer by imputh
just google it

What do you think? Answer below!