In the diverse world of PC racing games and Internet racing games you will find racing games off all types involving all different kinds of vehicles and taking place on any terrain in any kind of weather conditions. Auto games may take you and the vehicle of your choice on road to reach the highest speed and win the race or off road to complete the most dangerous and rocky courses and win points.

The world of arcade games, although not as diverse as the world of Internet racing games we know today, always had a great deal to offer to the impassioned player. Arcade racing games like Ridge Racer, Virtua Racing, and Indianapolis 500: The Simulation, Out Run or Gran Track 10 made racing game history long before the personal computer and the Internet became regular parts of our lives. The development of arcade racing games made possible the growth and diversity of the Internet racing games we know today.

The first game to put the player on an actual racing circuit with a time limit and artificially intelligent cars as opponents was Pole Position released by Namco in 1982. Although it was rather limited because of the reduced hardware capabilities this game gained a lot of fans and contributed to the development of subsequent more complex arcade games.

A more impressive 2D game with upgraded graphics was Out Run, released by Sega in 1986, and less than one year later, the first multiple player game, Final Lap, was in the arcades. At that point 3D graphics arcade racing games were only a few years away. Hard Drivin’ released in 1989 by Atari introduced the force feedback wheel that responds when you take faster turns or harder turns, a camera that replays your most impressive crashes and, of course, 3D graphics.

The first of the arcade racing games that was actually acclaimed for its complexity and accuracy was Indianapolis 500: The Simulation. Aside from the 3D graphics already expected from a high quality racing game the Indianapolis 500 featured handling, car failures, setup options and the exact replica of the famous racing circuit bearing the same name. It paved the way for other games simulating real racing circuits like World Circuit by Simergy which re-created all the circuits and cars from the 1991 Formula 1 World Championship or Daytona USA released by Sega in 1994.

A combination of game play and driving became popular in the world of arcade games towards the end of the nineties, when games like Midtown Madness or Crazy Taxi would have the player complete tasks in a limited amount of time and using different types of vehicles.

Even though it was not as developed as the world of Internet racing games, the world of arcade type games showed great creativity and provided the player with hours of driving fun.

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